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Project 1.1-Primitive Modeling

Writer: Dylan MudersbachDylan Mudersbach



 

First, we were taught how to use 3DS max and utilize its features for Art and animation. After we familiarized ourselves with the UI, my first assignment was to create a robot with simple objects and no modifications. These two pictures are of my robot, created with springs, cubes, rectangular prisms, cylinders, and torus's.

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