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Game Design

Objective 1:

Prototype and complete original games for multiple platforms following the full game production pipeline

Objective 2:

Create and implement game elements, systems and play mechanics using industry-standard tools, techniques and production methods, including art or scripting/programming applications

Objective 3:

Demonstrate effective game design practices and techniques within the project scope and context, such as genre, style, platform and audience

Objective 4:

Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications and game genres

Objective 5:

Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills

Objective 6:

Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.

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