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Writer's pictureDylan Mudersbach

Ouroboros Protocol Game Design Document

Updated: Dec 7

This is the complete, but not final, Game Design Document for my in progress game Ouroboros Protocol.






This document was built over the course of several months, and I continue to make modifications every day.




This document includes:


Rundown………………………………………………………………………………………....3

High Concept…………………………………………………………………………………….5

Target Demographic……………………………………………………………………………10

Character Sheet Infinity………………………………………………………………………..15

Character Sheet: Isaac Owens…………………………………………………………………19

Setting……………………………………………………………………………………………24

Narrative…………………………………….…………………………………………………..26

Story……………………………………………………………………………………………..29

StoryBoard (Prologue)………………………………………………………………………….34

Core Mechanics…………………………………………………………………………………35

Game Balancing…………..…………………………………………………………………….40

Items……………………………………………………………………………………………..43

Enemies & AI……………….…………………………………………………………………..46

Level Design……………………………………………………………………………………..52

Level List………………………………………………………………………………………...57

User Interface……………………………………………………………………. …………….62

Sound Design……………………………………………………………………………………68

Controls………………………………………………………………………………………….70

Monetization…………………………………………………………………………………….72

Early Concepts………………………………………………………………………………….76

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