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Project 8.1-3D Character Rig

Writer: Dylan MudersbachDylan Mudersbach



 

For this project, we revisited our characters to give them the ability to be animated by rigging them with bones and then rigging the bones up to circles that act as the parent to the bones, making animating easier. The first picture is of the bones inside of the model, and the second is of the entire model itself.

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